- Creativity
Colour
Vignette
Locations
Film Treatment
Costumes
Lighting
- Research and Planning
Focus Group
Audio Permissions
Audience research Gears & Rubicam
Questionnaire
Storyboard
Textual Analysis
Timed Analysis
- Real Media Conventions
- Digital Technology
Indesign
Online surveys
Photoshop
Premier Pro
Camera
Youtube
Social media for feedback
- Post Production
Example
Over the two year media course
we had to produce both a foundation portfolio of a
school magazine and music
magazine as well as an advance portfolio of a horror
teaser trailer, film
magazine – developing foundation skills further and a poster to
advertise our
trailer.
In the first year we researched existing music magazines and analysed
each one so
that we could gain knowledge of particular layouts, fonts and key
elements that need
to be contained in our production to make it successful.
Research and planning
allowed us to recognise ‘mastheads’ on magazines as being
the most important and
therefore the need to focus on a font more detailed to
keep continuity with the
contents page and double page spread which we also had
to create. Personally I
researched ‘Rock’ magazines such as Kerrang, NME and
others because I had chosen
after carrying out a questionnaire to use Rock
music as my theme. The real life media
texts allowed me to visualise my
favourite parts from each magazine – wripped
sticker graphics and broken font
on my own work which I then attempted to recreate
within Photoshop CS4. In year
one we were limited to what we could research
because magazines were the only
theme however, in the second year I was able to
develop my ability to
research real life media texts much further because we had a
range of products
we needed to create all under the ‘horror’ genre this time. I was able
to
research teaser trailers analysing my favourite and least favourite parts
allowing me
to plan with a mood board which I produced from a range of stills
from previous
horror films my ideas for my own trailer which helped me to
develop my production
of my products in relation to real life media texts and
techniques such as restricted
narration and handheld camera found in the ‘Blair
Witch Project’ trailer which
inspired my trailer ‘Laquem’ which is also set in
the woods. Research into film
documentaries like the ‘American Nightmare’
inspired me to create a product which
reinforced fear and went against usual
horror conventions to make it more interesting.
Over the second year research
became so important to achieving a product which was
realistic and is now like
my own distributed on on youtube as a real life media text of
its own.
Real
life media texts like advertising film posters were able to help me develop
my
Photoshop skills further because I was able to push myself with the ‘colour
burn’
filters and want to create the scary atmosphere of my trailer from just
an image and
text which I found really fun.
Research into film magazines
allowed me to develop my work from AS level so much
further because I was able
to produce a high standard piece of work in two weeks this
year when the
magazines took over 3 months last year which shows how much my
skills have
improves just by being able to constantly refer back to real life media
texts
for inspiration and even colour schemes that work well together such as
black and red
which in the first year I just found experimenting with. Research
into horror trailers
allowed me to recognise different styles of film and how
we like Alfred Hitchcock
could be an auteur creating new angles and ideas using
generic conventions as well as
unconventional representations that I have
picked upon when watching films and
analysing certain techniques which I have
then attempted to do in Final Cut Pro when
editing certain shots together to
create collision cutting and changes in pace which my
trailer does extremely
well. I was inspired initially by the hand held camera in the
trailer REC and
the fact I want as an auteur to change the stereotyped representations
to be
able use a female psycho killer.
Research also allowed me to produce text and
intertitles that shook in order to capture
my audience but narrating the story
slightly so the shots when together made sense.
Research into types of camera
movements needed were really helpful and allowed me
to completely change the
pace with tracking shots and handheld camera which I
noticed was used in Silent
Hill and American Werewolf in London which I analysed
and placed on my blog for
reference as some pieces of footage I wanted to recreate
including the final
girl representations.
EAA 8
EG 8
T 4
(20)
1 (a) Explain how your research and planning skills developed
over time and contributed to your media production outcomes. Refer to a range
of examples in your answer. [25]
Over he past two years in media our task was to produce a magazine cover and film opening in the foundation portfolio and a music video in the advanced portfolio. Within the first year our research and planning consisted mainly of researching our target genre for the film opening, as a group we decided on horror. In order to research this I completed a timed analysis of the opening credits to 'American Horror Story: Coven' from this I collected specific features which I then used in my final product. These features included low-key lighting, frequent use of jump cuts and eery music in the background. I also completed a textual analysis on the same opening to look at specific mise-en-scene within the film. From this we took inspiration on the costumes used, in which the characters were dressed in all black with minimalist makeup. We also took inspiration from the use of twigs to represent satanic symbols, this would come under Barthes narrative theory of semantic code. A big part of our research and planning helped us to pin point our target audience in order to get feedback on our ideas. As a group we put forward our own individual idea and allowed the target audience to pick their favourites. From this we decided to use different parts of each idea in order to make an original idea which took parts from our target groups favourite ideas. These skills were used in our second year within the advanced portfolio, this time the use of online surveys which were distributed throughout social media platforms allowed us to gather a range of different peoples opinions rather than the opinions of those who were available to us at the time. In this example you can see how our skills developed, from simple questionnaires to online surveys which produced raw data. Something that we did in year 2 which wasn't used in year 1 was a focus group. We decided that we wanted to engage with our target audience and fully grasp what they looked for in a music video. From this we can confidently say that our music video would appeal to our target population, as many of the ideas used come from the audience themselves. When choosing the target audience of our music video we paid close attention to Gears classification systems. Through looking at gender, ethnicity, age, religion and socio-economic status of what we imagined to be the target audience, we could select who we wanted to be in our focus group. When it came to planning for the foundation portfolio we first started out with a storyboard, this showed us the camera angle and also what would be in the scene. For the storyboard in the second year we took this one step further and added time points for each scene, this enabled us to have a clear vision of how our music video would unfold. In both first and second year the planning included a risk assessment and location scouting. In the first year we shot our film opening in a public space which meant that we were faced with risks that were hard to suppress, such as traffic noise and the public. However in year two our location was at a house, which meant that the risks became much easier to control and therefore the risk assessment sheet was more thoroughly completed. This meant that when it came to filming we knew exactly what to do before hand in order to prevent hazards and what we would need to to if a hazard occurred. Unlike year 1, year 2 required us to contact the producers of the song we wanted to use, and gain audio permission. This was important as without permission, or at least acknowledgement of permission, we would not have been able to go ahead with the filming of the video. For both final products we had envisioned two very different results, the foundation portfolio needed to be darker and more scary, whereas the advanced portfolio was based around a party and so the use of colour was very important. Therefore when we sat down to think about planning for the editing of the product our skills were very different from the previous year as we had to work with different effects
Hello Mary a good summary of what you have done in terms of research and planning you will need to identify more specific examples of media texts e.g. that were researched as part of your secondary (textual analysis) and how you learnt from them in terms of the final production, use the process of example, analysis and argument to constrict your sentences... e.g. I drew inspiration Adele's hello (example) which showed the application of dialogue through shot reverse shot between the two protagonists the close up shots expressed emotional dialogue without the need for diegetic sound. The multiple shots created an open ended narrative whilst the presence of a phone in the garden symbolised (Barthes Semantic code) the parties yearning to communicate with each other whilst they were in real terms apart. I applied a similar approach in our media production however instead of us ing a telephone box a mobile phone was used.. (this is off the top of my head but shows an attempt to employ example, analysis and argument and terminologies..
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